HERO @ RealD 3D
Finally we break barrier and deliver complex RealD 3D project to cinema! It start like normal job… “We need some ~30 seconds animation….” When I realize that it will be project for cinema, I made decision… “What ever you want to make, we will make it for RealD 3D – for ‘glasses’ “. First we need to explain that there will be different workflow then usual. There was no “pseudo 3d”, conversion to 3d …etc. This was RealD dedicated project from zero, with all specific problems related with stereoscopic production. For this project iRay GPU render was used.